Devblog 21 is here!
Calling all mechanics!New devblog, coming through! This time, we want to focus on a few things that are coming up in the not-too-distant future and also show a few new things that are in the works for...
View ArticleCreative mode update test 0.5.0 (Updated March 5)
Hi Mechanics!Last few week we’ve been hard at work on the Creative mode update that we mentioned in our latest devblog. It contains a lot of new things that we need help testing out to make sure it...
View ArticleCreative mode update 0.5.0
Hi Mechanics! Creative mode Update 0.5.0 is finally here!New creative mode worldsWelcome to the new and updated creative mode! Not only did we make it look better to go hand in hand with the survival...
View ArticleUpdate 0.5.1
Hi Mechanics!The Creative Mode update is finally out and we are already looking into some additional fixes.Today we took care of a few reported crashes and some other issues.Bug fixesFixed an issue...
View ArticleDeveloper Q&A
Hi Mechanics! We have collected and answered a lot of your questions! The idea of this Q&A is to be informative and to not leave you hanging, while we are working on the next chapter. We have...
View ArticleDevblog 22 is here!
Hi Mechanics!It’s that special time again when we open up and show off some of the content we’ve been working on at the Scrap Mechanic HQ. This is probably one of the most exciting devblogs we’ve done...
View ArticleDevblog 23 is here!
Calling all Mechanics!Welcome to another dev blog, full of fun news! We’ll start with something that we’ve been workingon for the next chapter, then we will share some of the things that will be...
View ArticleUpdate 0.6.0 Test (Updated May 10)
Updated May 10 Preview image generation fix for Worlds and Tiles Fixed a crash when starting the game with an invalid menu blueprint Fixed a crash when sending an AreaTrigger to a client Fixed bug...
View ArticleChallenge Mode Update 0.6.0
Calling all Mechanics!The Challenge Mode update is finally here along with a bunch of other exciting additions!Initially, our focus was just to wrap up Challenge mode. However, we ended up adding a lot...
View ArticleUpdate 0.6.2, 0.6.1 (Updated June 2)
Hi Mechanics!The Challenge Mode Update is finally out and we have started collecting bugs and issues reported to us. If you encountered some new bugs, please let us know down below in the comments. A...
View ArticleDevblog 24 is here!
Calling all Mechanics!New devblog, coming though!It’s been a busy month for us, as we have been moving the Scrap HQ to a bigger and better office; the team out-grew the old space, and things were...
View ArticleDevblog 24 is here!
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/387990/announcements/detail/3320866312887566936]here[/url].
View ArticleDevblog 25 is here!
Calling all Mechanics!We are back! After spending the last few months in the content mines, it's time for us to report on our latest progress. While we’d love to show off details from the next chapter,...
View ArticleScrap Mechanic - Physics & Wedge Update
Hi Mechanics!We’ve got a surprise update for you today:The “Physics and Wedge Update”!While the next chapter is still in development, we didn’t want to hold back some exciting features that could...
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